Best D&D Cleric Domains

clergy in Dungeons and Dragons Often referred to only as therapists, many of their subcategories offer much more. These are called kingdoms, and are chosen on the first tier and tied to the gods the character follows. DND There are also surprising perks and advantages that players may not be aware of.

With 14 priestly kingdoms to choose from, players may not know the best place to begin their journey with these divine spellcasters. Dungeons and Dragons Healers deal incredible damage and have more options than just standing behind and assisting in teamfights. Here are the best priest domains available for Dungeons and Dragons 5e.

D&D Tempest Priest punches with an AOE spell

Priests of the storm kingdom in Dungeons and Dragons. With their mastery of heavy armor, they make great first-person tanks for lower tier teams that can be transferred to DPS and aid the team as they level up. Since the Tempest realms are dedicated to gods like Thor, Zeus, or Kord, most of their spells are weather-based, giving them some powerful crowd control and powerful AOE spells. .

At level 1, cleric Tempest increases fog cloud This is an excellent defensive spell, great for easy escape or crowd control. Also, at level one, Tempest Priest has the ability Stormfury, similar to DND For a spell or rebuke of hell, it causes the cleric to deal 2d8 lightning or thunderbolt damage to any enemy within 5 feet the attack hits them. As the Tempest priests level up, their attacks become more powerful and are enhanced with traits such as divine power transfer, destructive rage, allowing them to deal maximum damage when used. cast spells or the ability to deal damage with lightning or thunder.

However, all Tempest priest permanent spells are offensive, which is great if the player is planning to be one of those that deal damage to the party but aren’t very useful for support. If the main objective is damage, there are more suit classes and better clerical fields to choose from, so the Tempest priests are really overwhelming in that area. But if DND Parties with more interesting combinations in need of a more flexible approach to the traditional priesthood, the kingdom of Tempest is a great place to start.

Priests of the Order are natural D&D leaders

A priestess raised her holy emblem, radiating radiant energy.

both found Ravnica’s Guild Master’s Guide And Tasha’s Cauldron of Everything, The perfect ordering domain for players who want to be the leader of their team. These clerics work well on the front line or as support, with spells and the ability to master most situations. and some DND Magic that can break the game at will, such as hug someone, OrderAnd dominate everybodyThe priests of the order were very good at confusing the people around them.

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Order priests can lead teams from the front thanks to their mastery of heavy armor, and they have the ability to make teammates perform extra attacks, enchanting targets, and dealing psychic damage. This kingdom’s Channel Divinity is the Order of the Order, it’s a stronger version of the charismatic character that’s great for DND Loot and affect all creatures the cleric selects within 30 feet. Overall, the Order kingdoms offer a good mix of support, damage, and non-combat utility that other kingdoms lack.

D&D’s Grave Priest provides powerful summoner and healing spells

A leprechaun leaned casually on his spear, raising his wine glass in a gesture of encouragement.

introduced in Xanathar’s Everything GuidePriests in the tomb field are the frontline guardians of life and death. Not to be confused with the undead and the dead, which focus on necromancy, it’s one of the strangest realms of priests in the world. Dungeons and Dragonsthe Grave domain looks more like an afterlife and a worthy remains of the dead. So one of the things that Grave Priests do best is keep the party alive with great healing and summoner spells, which is great for DND Monster combos ruin the party.

Grave priests have some of the best healing when a party member hits 0 and their level one ability is death loop. This way, instead of rolling the dice to heal unconscious party members, the spell will heal for maximum health. On top of that, Grave Priest can also use magic which is very useful DND naughty, Forgive the dying As an additional action and within range without having to touch their target.

On top of that, the priests of the Tomb Domain also possessed some powerful combat abilities. Their Channel Divinity ability, Path to the Grave, allows them to curse a target, making them vulnerable to pick. DND Types of corruption found in Player’s Handbook Until the priest’s next turn. Acting as sentinels at the Gate of Death, the Priest’s level six ability allows them to cancel critical hits, potentially saving their allies from critical hits.

Craft magical weapons and armor with D&D’s Blacksmith Priest

A female dwarf in full armor wields a sledgehammer ready to fight.

in discovery Xanathar’s Everything GuideThe Domain Priest Forge was built for the front lines DND Fight. With a well-balanced combination of support and attack, they make great tanks due to their proficiency with heavy armor. These clerics are armor builders and some of their best features are centered around air conditioners and making them as durable as possible.

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Blessing of the Forge level 1 allows the Priest of the Forge to magically imbue a weapon or set Dungeons and Dragons armor. Until the end of the next long break, the object is considered magical and has +1 for AC or Attack, depending on the item selected. And their divine transmission, Artisan’s Blessing, allows them to craft weapons, armor, ammunition, tools, and even keys in hour-long rituals.

Furnace Soul at level 6 and Saint of the Furnace and Fire at level 17 increase Crucible Priest’s AC, and provide resistance and then immunity to fire damage. When Forge priests wear heavy armor, they benefit from +1 to AC and then resistance to piercing, slashing, and baton damage from non-magical attacks. All of these add up to a Forge monk absorbing the same damage as DND Savage character.

The priests of the peaceful realm in D&D have a strong layering ability

A man wearing only pants and a cape stepped forward, one hand outstretched, radiating divine power.

introduced in Tasha’s Cauldron of Everythingthe clerics in the kingdom of peace should be like the diplomats, as their name suggests, their focus is on peace. So they are DND combat ability; however, they make up for this with ally summoner spells. In fact, some of the Peaceful Realm’s abilities are a bit too strong, as many of their stronger abilities don’t use magic slots.

The strongest feature of the Kingdom of Peace revolves around forming relationships with allies. By using their level 1 ability, Incentive Bonds, Priests of Peace can allow party members to add 1d4 to any attack, skill test, or DND Immunity is vital to life and death. Then, at the sixth level, the Protection Bond allows clerics to use their reflexes to teleport an ally affected by the Inspiration Bond to another ally also affected, giving allowing them to take damage their friend might take.

At level 17, these bindings become more powerful, as the extended bindings allow them to work within 60 feet instead of 30 feet and allow allies to take limited damage of the damage type. . Considering that the priests of peace have always had magic like this send, Otiluke’s Elastic BallAnd greater recovery Get ready, they are more than capable of making their group stand and they don’t have to use any Dungeons and Dragons‘The best healing spells. Imagine being able to teleport a raging barbarian at a party to an enemy 60 feet away to strike instead of a feeble witch.

Life Field Priests are the best healers in D&D

A half-elf man in a formal suit stood there, holding a staff in one hand and standing upright in the other, chanting healing spells.

The easy life field pastor is the best therapist Dungeons and Dragons. If players want to wholeheartedly heal their team, this is the best choice. Living Priests have an amazing array of abilities and spells that can keep their teammates awake or revive them quickly if they fall, and with their mastery of heavy armor they can do it in a relatively safe manner.

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healing magic is as important as wound treatment, Easter And resurrect the dead Both are pillars in the field of life and are always available. However, it is the characteristics of Priests of Life that really make this field shine, as their divine ability to preserve life allows them to restore five times their health. Dungeons and Dragons The cleric ranks for allies within 30 feet, and the healing can be spread across multiple characters. The healing spell also heals twice the level of the spell, and at higher levels also heals the priest and target. Finally, at level 17, life clerics gain ultimate healing, which means they don’t roll any dice when healing others, but instead, they heal a lot possible.

D&D’s Twilight Priest makes the best choices around

A woman in heavy armor left, reaching out towards the dark sky and the stars behind.

Described as a protector against the horrors of the night, Twilight first appeared Tasha’s Cauldron of EverythingThe Twilight Monks are a very comprehensive pick, as they can protect themselves in combat with their proficiency with heavy armor, while also providing support and healing for the rest of the party. Twilight Monks above level 6 can even fly with Night Footsteps, which allows them to fly at a speed equal to their walking speed in low light or darkness, making them ideal. give DND.

A twilight priest has vision in the dark up to 300 feet and can use the eye of the night to magically share this with another willing being for an hour. Blessing of Vigilance allows the Priest to buff an ally, giving them an edge on the next launch of the initiative, meaning the party is never left out. However, the strongest in the Twilight Kingdom DND The functionality comes from its Channel Divinity.

Called the Twilight Sanctuary, it creates a twilight sphere with a radius of 30 feet, centered on the cleric moving with them. Whenever a creature ends its turn in the orb, the cleric can choose to grant them one of two benefits: 1d6 temporary hit plus the cleric’s level, or the end of the anesthetic effect or scared DND 5e Status status. At level 17, this ability becomes more powerful, using the Twilight Shroud feature to provide half the shield. All of which means that the Twilight Priest can handle anything Dungeons and Dragons Campaign thrown at them.

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