Spells related to the five stages are unlocked by players of Crouching: Fallen Kingdom, with spells acquired first having a powerful effect from the start.
Magic Crouching Dragon: Fall of Kingdom are unlockable spells or attacks linked to five elemental stage paths, some of which are best for the player to unlock before starting the story opening quest. These unique enchantments are unlocked as players level up their Morale Rank and Morality Points against their preferred stage in Battle Flags. The prerequisite for many of these spells is tied to the player’s attributes and the effects vary depending on the character’s size.
Players can battle with four equipped spells at once, giving them plenty of opportunities to have a balanced set of spells for different purposes. Example: a player with a large and slow weapon Crouching Dragon: Fall of KingdomEarly game might want a spell to increase their defense against the earth stage. While chess is resting, players should test their spirit and virtue to see what spells they can cast in the five stages, named Wood, Water, Fire, Earth and Metal.
Unlock the best spells early in Crouching: Fallen Dynasty
One fact that players should keep in mind before choosing a spell unlocked through leveling up is the amount of negative morale that the spell consumes. The morale gauge determines the player’s ability to stun even the most mundane enemies in battle, dealing massive damage if they’re not careful.
While aggression has the potential to generate positive morale, expensive spells are definitely a risky way to pull the gauge in the opposite direction, even when the player is close to one. Crouching Dragon: Fall of KingdomThe location of the flag in the story.
The strongest magic to learn first | ||||
---|---|---|---|---|
spelled name | stage | virtue scale | moral level | Affect |
Ice | Water | first | 0 | Throw multiple balls at enemies, dealing damage on impact. |
Frozen spear trap | Water | 3 | 3 | Activates an ice trap around the player, dealing damage to enemies who enter it. |
energy absorption | wood | 3 | 0 | When cast, the spell will restore a bit of the player’s health when dealing damage to enemies. Spells also work on allies. |
crazy mind | wood | 6 | 3 | Increases the amount of Spirit (positive) the player or their allies receive when they log in to attack. |
Strengthen defense | Earth | 2 | 3 | Prevents flinch and reduces player damage against enemy attacks for a limited time, excluding critical hits or specific attacks Crouching Dragon: Fall of KingdomA boss like Truong Luong. |
powerful shockwave | Earth | 3 | 7 | Creates a large shock wave that pushes enemies away from the player and deals quite a bit of damage. |
amplification damage | fire | 8 | 3 | The player deals more damage to enemies with each attack, but in return also takes more damage for a short period of time. |
Explosion and fire | fire | 4 | 0 | Flames fired by the player explode on impact with enemies or terrain, damaging any nearby enemies. |
toxic corrosion | Metal | 3 | 0 | Creates a poisonous mist that engulfs enemies, causing them to lose HP over time in their aura. |
break | Metal | 2 | 0 | This spell might be one of the first to appear Crouching Dragon: Fall of Kingdom Because it will slow down the enemy’s sanity recovery rate for a short time. |