Hunt: Showdown Update 1.8.1’s New Guns, AI, & Quest System Explained

The latest update is Hunt: ShowdownVersion 1.8.1 has just arrived on PC and brings some new content to Bayou. 1.8.1 is coming to consoles soon, with the update expected to hit PlayStation and Xbox in the coming weeks. Like the others, this latest patch continues to address bugs and vulnerabilities in: Hunt: Showdownbut along with these fixes comes a nice content drop that brings an entirely new mission system, the addition of new AI variants, and full integration of the game’s newest weapons.

Crytek’s brutal first-person shooter hasn’t had a major content update since Hunt: ShowdownThe latest map, DeSalle, was released last year, but a steady stream of weapons, map reworks, and events has managed to attract players. The recent event “Traitor’s Moon” added two new weapons to the game – the Caldwell 92 New Army and the Winfield Model 93 Slate.In 1.8.1, both are now permanent fixtures huntAn arsenal of weapons for those who were unable to unlock them during the event.

These new weapons provide a greater variety of loadouts for all players, but the implementation of two new variants of the AI ​​Gollum and the mission system will change the way players approach certain situations. Aside from the new content, the most important change in 1.8.1 is the fix for a glitch known as the ladder desync exploit.in bounty hunting and Hunt: ShowdownA ladder bug that allowed players to see through walls in single-player-only Quick Play has now been patched after plaguing the game for quite some time. Additional bug fixes can be found on the updated Steam page.

See also  Another Life Season 3 Won't Happen, Sackhoff's Show Cancelled By Netflix

The Hunt: Showdown Update 1.8.1 – New “Summon” mission system

The new Hunt: Showdown update adds a new quest system to the game where players can earn items and bloodlines

Maybe the biggest change is coming Hunt: Showdown What is updated in 1.8.1 is a task system. These missions replace the Daily and Weekly Challenges and can be found in the Summons screen under the Progress tab on the main menu. Mission objectives range from very simple (such as collecting clues) to more difficult (such as using bounty token extractions in 10 different matches). Completion of each mission results in immediate rewards – hunting coins, weapons, consumables or tools – but also awards players a number of stars, ranging from one to six stars depending on difficulty. Earning 30 stars in a week will grant the player 25 blood debts.

Some six-star missions may require the use of Hunt: Showdown DLC weapon skins, which incentivize players to spend more cash on the game, but these are not required to earn all 30 weekly stars. Each mission can be completed multiple times, but subsequent completions will only award stars, and the above item rewards are limited to the first mission. The full mission list will be displayed on the summon screen, and players can keep track of two missions at any given time. A third quest slot can also be added via a one-time purchase using Bloodline. All nine available missions change each week, giving players new challenges and another chance to earn 25 bloodlines.

Hunt: Showdown Update 1.8.1 – New AI Infantry Variants

Hunt: Showdown's 1.8.1 update adds two new versions of Grunt AI

Update 1.8.1 adds another layer of danger and some extra gameplay complexity by adding two new variants of the game’s most basic zombie AI, the Grunt.No new boss has appeared yet Hunt: Showdown Since the addition of Scrapbeak, the DeSalle map does bring Miner Grunts, whose headlamps are flammable. Now, 1.8.1 adds Pistolmen and Lanternmen. As the name suggests, each one carries either a rusty old pistol or a lantern respectively. While these don’t necessarily add any entirely new mechanics to the game, both will impact how players deal with monsters.

See also  Fear Street: Why Nick Sent The Killers After Sam

Pistol Infantry will no longer be able to aim and fire, but will still attempt to melee players as normal. If they attack, the battered pistol will go off, damaging the gun and emitting gunfire. This attack only deals normal melee damage, and the player is never in danger of being shot, but the loud noise can easily attract nearby hunters.While there are minor modifications to existing AI, this could be Hunt: Showdown The biggest change with the update is the gameplay, as audio is a huge part of the game.

Lantern Grunts are nearly identical to their miner counterparts. They carry lanterns commonly seen on the map, which may or may not be lit. Lit lanterns will produce a small fire explosion when destroyed – whether by a bullet or the lantern being hit in the player’s head – and unlit lanterns will drop a puddle of oil on the ground, which can then be set alight. Killing the Grunt before it has a chance to melee will give the player the opportunity to pick up the intact lantern from the ground and use it as normal.

Hunt: Showdown Update 1.8.1 – New Weapons

Two new weapons have been permanently added to Hunt: Showdown version 1.8.1: the Caldwell 92 New Army and the Winfield Model 93 Slate

The two weapons permanently added to the arsenal were previously put into the game during the Traitor Moon event.They’re just another weapon for new players to learn Hunt: Showdown, but some people who can score enough event points may already be familiar with the Caldwell 92 New Army and Winfield Model 93 Slate. New Army adds another small-slot, compact ammo option. This is the second double-action revolver added after the Nagant Officer, meaning that when the trigger is pulled, the trigger pulls and releases the hammer. Rate of fire is comparable between the New Army and the Officer, but the New Army will gain greater damage and range at the expense of muzzle velocity.

See also  Chris Pratt's DCU Casting Teased By James Gunn's Cryptic Hint

Likewise, Slate has added a second pump-action shotgun to the game, joining the Specter 1882. Like other full-size shotguns, players can bring it into the game. Hunt: ShowdownIn swamp maps, stone slabs take up a large part of the loadout. It holds six shells in the chamber and is more effective than the Phantom at close range. Compared to the Specter, the Slate has a faster reload rate and faster rate of fire, but its shorter barrel gives it greater range, higher recoil, and a closer one-hit kill range. The more modern pump mechanism also ensures that the Slate does not require the Bulletgrubber feature to avoid wasting rounds when reloading before the chamber is empty.Updating to version 1.8.1 may not drastically change Hunt: Showdownbut the added content further enhances the game’s complexity, and missions are a welcome feature for those who like to have more specific goals.

Source: Steam

Rate this post

Leave a Comment