Spiritfarer: All Abilities In The Game (& How to Unlock Them)

Abilities in Spiritfarer are unlocked at different shrines throughout the game world. Some areas are blocked off until Stella has gained a certain ability, and some abilities are unavailable until players have properly upgraded Stella’s ship. While there is a best order to get abilities in Spiritfarer, it’s likely players will unlock the majority of them through simple exploration.

At each shrine in Spiritfarer Stella visits, 2 Obols are required as an offering. Some shrines are accessible before the player has acquired the needed Obols, which are obtained each time a new spirit boards Stella’s ship. Once the necessary Obols are found, players can travel to the following shrine locations to get every ability in Spiritfarer:

Spiritfarer Ability

Shrine Location

Double Jump

(X:39, Y:139)

Glide

(X:-150, Y:67)

Zipline

(X:-3, Y:185)

Bounce

(X:233, Y:18)

Dash

(X: 216, Y: 96)

Light Burst

(X:-185, Y:-92)

Improved Tools

(X:220, Y:167)

In some cases, it will be necessary to find other spirits to join Stella in order to have enough Obols to redeem at the shrines and unlock Spiritfarer’s abilities. The specifics of each shrine are detailed below.

Spiritfarer’s Double Jump Ability

The first ability Stella learns, Double Jump, is accessible at the Hummingberg shrine early in the game. As the name implies, players can click the jump button twice to get an extra leap to reach higher surfaces. By completing Gwen’s tasks and eventually having Atul board the boat, Stella can redeem her first 2 Obols in Hummingberg to unlock this feature. (X:39, Y:139)

See also  Why Daisy Jones & The Six’s Camila Changes Makes Sense Now

Spiritfarer’s Glide Ability

Stella using her Glide ability in Spiritfarer

Spiritfarer’s Glide ability allows Stella to use her giant hat like a parachute by holding down the jump button while in the air. Not only will she be able to slowly glide down long distances, but can also glide skywards when there is an upward current of air present. To get Glide in Spiritfarer, head to the shrine in Furogawa. It’s easy to locate and, as with all abilities, requires 2 Obols to unlock. (X:-150, Y:67)

Spiritfarer’s Zipline Ability

An image of Stella using her Zipline ability in Spiritfarer

Players can unlock the Zipline ability in Nordweiler in the north of the map. Stella’s ship in Spiritfarer will need to be upgraded enough via Albert’s Shipyard that it can break through ice. Once unlocked, any time there is a glowing line connected by two posts players can hold the “up” button to slide across quickly to either side. (X:-3, Y:185)

Spiritfarer’s Bounce Ability

An image of Stella using her Bounce ability in Spiritfarer

Not be confused with Double Jump, the special Spiritfarer ability Bounce allows Stella to jump higher on certain bouncy surfaces like umbrellas or garbage dumps. This shrine is located in Oxbury and also requires the ship upgrade for smashing through rocks.

While the Bounce ability is a little confusing to master at first, what players need to do is hold the jump button right before landing on a bouncy surface for a higher jump. Continuously doing this allows for higher bounces. (X:233, Y:18)

Spiritfarer’s Dash Ability

An image of Stella using her Dash ability in Spiritfarer

Spiritfarer’s Dash ability requires all previous abilities (though Zipline is optional) to get it. The Dash Shrine in Spiritfarer is located at Greymist Peaks Island in the Northeast portion of the map, and players will need an upgraded ship to get through rocks and fog to reach this location. Once on Greymist Peaks Island, Stella can glide upwards via the air geysers and bounce on tents to reach it. (X: 216, Y: 96)

See also  Pokémon GO Incense Day To Give Players a Shot At Shiny Metagross

Still having trouble finding the Dash Shrine in Spiritfarer? Check out the video walkthrough from Jacob Bellamay on YouTube below!

In Spiritfarer Dash allows Stella to quickly zoom in the air by holding down LT/Left Shift when jumping, but does require a slight cool down before being able to use it again.

Spiritfarer’s Light Burst Ability

An image of Stella using her Light Burst ability in Spiritfarer

After receiving the Bounce ability, Stella can head over to the Hikarishima Lighthouse (X:-137, Y: -14) to find another of Spiritfarer’s spirit characters. His quests will eventually lead the player to the Hidden Shrine to unlock Light Burst – a rupture of energy emitting from the Everlight. By pressing R2/Q, Stella can make a radius of light that can reach all around her. (X:-185, Y:-92)

Stella acquiring the improved tools ability from a shrine in Spiritfarer

To access the Improved Tools ability shrine, players must have their ship upgraded to get through fog. A Treasure Map that can be obtained from Francis near the end of the game will have the coordinates for the Lost Shrine. This ability improves mining and fishing, so tools don’t break as easily. Players can also receive gemstones while mining with this ability. (X:220, Y:167)

Sometimes after acquiring certain abilities, like Zipline and Glide, Albert will give out blueprints so players can place structures on their ship to use these abilities while aboard. It makes some mini-games on the ship, like catching Spiritfarer’s lightning or bright jelly, much easier if these structures are strategically placed. Having all abilities in Spiritfarer allows for more seamless maneuvering throughout the game.

Rate this post

Leave a Comment