Going Medieval Update 0.14.22 Patch Notes, and Going Medieval Gameplay

Going Medieval Update 0.14.22 Patch Notes brings various fixes and improvements to the game. These patch notes address several cases of crashes that players have encountered, with the goal of improving stability and providing a smooth gaming experience.

Medieval update

The PC version of Going Medieval is getting the latest update, 0.14.22. According to the official patch notes, this update primarily focuses on addressing various crashes that players have been experiencing. Its aim is to solve these problems and provide a more stable gaming experience. In the previous major update, the game introduced a number of changes, fixes and gameplay improvements.

However, despite these efforts, players have continued to encounter several issues since the release of that update. To tackle these persistent issues, the developers have released patch 0.14.22, which specifically aims to fix some of these issues and further improve the game’s performance. With this latest update, players can expect a more stable and improved gaming experience, as the developers continue to listen to player feedback and work to resolve any lingering issues.

Going Medieval Update 0.14.22 Patch Notes

  • Bugs and fixes
  • Fixed several crashes.
  • Fixed an issue where if you build a ladder next to the stairs, settlers would only be able to use that ladder in one direction (eg only going down the ladder).
  • Fixed an issue that allowed sunlight to affect mushrooms.
  • Fixed an issue where settlers would get stuck in a lift/drop loop animation if the path to the blueprint they were supposed to create was not clear.
  • Fixed an issue preventing caravans from leaving the settlement. This appeared if there were animals on the caravan that could not reach the edge of the map. You will now get a message if an animal cannot leave the map. Remember, some animals cannot use ladders.
  • Fixed an issue where the temperature of underground rooms would appear as 0, even though they contained noticeable heat sources.
  • Fixed an issue where moving certain structures would cause heat loss.
  • Possible fix for stuttering, freezing, cuts. Let us know if it works.
  • Fixed some minor text issues.
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Medieval review

Going Medieval is a strategy and survival game set in the medieval era. It offers players the opportunity to build and manage their own colony in a post-apocalyptic world. With a focus on resource management, defense and exploration, players must guide their settlers to thrive and survive in a harsh environment.

The game provides a sandbox-style experience, allowing players to shape their colony to their liking. They can build various buildings, grow crops, livestock and trade with neighboring factions. In addition, players must defend their colony from outside threats, such as bandits and wild animals, by building forts and training their settlers in combat.

Going Medieval offers a dynamic world where seasons change, events unfold, and characters develop relationships and skills over time. Players must make strategic decisions to ensure the survival and prosperity of their colony, balancing the needs of their settlers against the ever-present dangers of the world.

The game’s immersive visuals, detailed building mechanics, and the ability to explore the procedurally generated world provide players with a rich and engaging gaming experience. With regular updates and patches from the developers, Going Medieval continues to evolve and improve, offering players new challenges and opportunities as they strive to build a thriving medieval colony in a post-apocalyptic environment.

Going Medieval Gameplay

In Going Medieval, players take on the role of a leader responsible for building and overseeing a medieval colony within a post-apocalyptic world. The core of the game revolves around building settlements, managing resources, surviving and expanding, researching technology, social dynamics and adapting to seasonal changes and events. At the beginning, players must construct various buildings to provide basic needs such as shelter, food and resources for their settlers.

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It is possible to customize the appearance of the colony, which allows players to create a unique and efficient settlement. Effective resource management is critical to the colony’s survival, requiring players to assign tasks to their settlers, gather resources such as crops, wood, and minerals, and maintain a steady supply of supplies. Survival involves fending off threats such as bandit attacks and wild animals, as well as fighting disease.

To expand their influence, players can explore the wilderness, recruit new settlers, and secure additional territory. Technological advancements play a key role in the growth of a colony, providing access to advanced building options, improved defenses, and improved skills for settlers. Managing social dynamics among settlers, resolving conflicts, and nurturing relationships are key to maintaining a harmonious and productive community.

The game also introduces dynamic seasonal changes and events that require players to adapt and respond accordingly. Going Medieval provides a rich and immersive gameplay experience, blending strategic elements of resource management, settlement building, combat, and social dynamics within a medieval post-apocalyptic world. Its depth and complexity offer a challenging yet rewarding journey as players strive to build and maintain a thriving colony.

Disclaimer: The above information is for general information purposes only. All information on the website is provided in good faith, however we make no representations or warranties of any kind, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on the website.

Categories: General
Source: HIS Education

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